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Post by xxmasal22xx on Apr 30, 2011 13:07:30 GMT -5
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Post by DarkPikachu on Apr 30, 2011 20:20:58 GMT -5
umm... that looks like it's for a different program >.>
IDK... the talk sounds like a script for a 3D editor like blender but different...
good try though
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Post by xxmasal22xx on May 2, 2011 8:01:01 GMT -5
umm... that looks like it's for a different program >.>
IDK... the talk sounds like a script for a 3D editor like blender but different...
good try though Lol DAMN! xD I feel stupid now.....-__- so what exactly should i search for?
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Post by DarkPikachu on May 2, 2011 14:25:24 GMT -5
anything pertaining to brawl MDL0 files or any program source codes that deal with them
I'll let you know if I've already seen a thread or document (I've been to so many places I can't even recall them) XDD
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Post by xxmasal22xx on May 22, 2011 19:49:23 GMT -5
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Post by xxmasal22xx on May 22, 2011 20:03:09 GMT -5
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Post by xxmasal22xx on May 22, 2011 20:27:30 GMT -5
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Post by DarkPikachu on Jul 15, 2011 6:58:48 GMT -5
I've made my alpha2 release:
this thing doesn't fully convert, but it works alot better than the first alpha and it supports conversion for Melee DAT files...
anyways, here it is: universal-model-converter-dev-version.googlecode.com/files/UMC_v2.6c_Alpha2.zip
have fun
the reason this took so long, is because of the restructure of almost everything... the converter, the global functions, and the plugins.
the export GUI doesn't work yet, as I need to restructure my converter code to support it after that, it's only a single function in each plugin that needs to be changed (not nearly as much work as what came to this version)
and I was still unable to fix the multi-reference conversion GUI
again... I'm not the best GUI programmer, so even the smallest GUI's will be quite a problem for me...
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Post by xxmasal22xx on Jul 15, 2011 12:39:05 GMT -5
I've made my alpha2 release:
this thing doesn't fully convert, but it works alot better than the first alpha and it supports conversion for Melee DAT files...
anyways, here it is: universal-model-converter-dev-version.googlecode.com/files/UMC_v2.6c_Alpha2.zip
have fun
the reason this took so long, is because of the restructure of almost everything... the converter, the global functions, and the plugins.
the export GUI doesn't work yet, as I need to restructure my converter code to support it after that, it's only a single function in each plugin that needs to be changed (not nearly as much work as what came to this version)
and I was still unable to fix the multi-reference conversion GUI
again... I'm not the best GUI programmer, so even the smallest GUI's will be quite a problem for me... Cool! So it still converts obj, but again, wthout transformations right?
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Post by DarkPikachu on Jul 15, 2011 12:46:25 GMT -5
yeh... I'm hittin up the transforms right now... (another reason for the re-structure)
I couldn't hit the transforms with the code being as big as it was... now I just need to figure out how the bones work entirely... (why the bone section is commented out)
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Post by xxmasal22xx on Jul 17, 2011 15:12:42 GMT -5
yeh... I'm hittin up the transforms right now... (another reason for the re-structure)
I couldn't hit the transforms with the code being as big as it was... now I just need to figure out how the bones work entirely... (why the bone section is commented out) Ah, ok. So wait a sec, it converts TO obj, but not FROM obj???
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Post by DarkPikachu on Jul 17, 2011 16:22:22 GMT -5
yea... I'm gonna need to do some advanced stuff for OBJ upon import
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